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intro
download
did
do
design
tut_Config
tut_Play
tut_View
tut_Metronome
tut_Record
tut_Edit
tut_Print
tut_SFont
ref_MidiPath
ref_MidiCfg
ref_Ditty
ref_Tinker
ref_DrumTrak
ref_Txt2Trak
ref_SF2Lst
ref_SF2SFont
ref_SFontBank
ref_PsetEdit
ref_EdiSn <=
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EdiSn - edit sound (.WAV files)
The ones you'll edit in the SFont dir will all be mono.
That's just the way SF2s do things.
But EdiSn can handle stereo. (8 bit or 16, mono or stereo)
It just shows the right sample below the left
Toolbar:
load load a .WAV file
save save to a .WAV file
play play (for up to 3 seconds or so)
play to play up to end marker
play from play from begin marker
stop stop playing
selectall set begin and end marker to full sample
chop! chop the sample into .WAV files named 99.WAV in the file's dir
splitting on silence - HANDY for chopping up streaming audio :)
Mag: listbox
1/4 1 sample per 4 pixels
...
1 1 sample per pixel
...
524288 samples per pixel
Loop: checkbox
to turn looping on and off (bottom pair of Bgn> and End> buttons)
Bgn>: button (top)
sets wave's start marker position to last "hovered" postition
End>: button (top)
sets wave's end marker position to last "hovered" postition
Bgn>: button (bottom - if Loop is checked)
sets wave's loop start marker position to last "hovered" postition
End>: button (bottom - if Loop: is checked)
sets wave's loop end marker position to last "hovered" postition
Pos: display
shows sample position in mins:secs.frqRemainder
where the mouse was "hovered" at last
Frq: editbox
frequency to playback at
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